Jan 042022
 

While most Linux gamers are making use of DXVK these days for efficiently mapping Direct3D 9/10/11 over Vulkan when running Wine/Proton for enjoying Windows games on Linux, Wine developers still maintain WineD3D for going from Direct3D to OpenGL for cross-platform compatibility. Out today is a new patch series improving the WineD3D performance…

External feed Read More at the Source: https://www.phoronix.com/scan.php?page=news_item&px=WineD3D-D3D11-CS-Fence

 2022-01-04

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